NBC Universal Designer, Production - Attractions/Rides - Nintendo in Orlando, Florida
Job Number 31100BR
Job Title Designer, Production - Attractions/Rides - Nintendo
Business Segment Universal Studios
Sub-Business Universal Orlando
Posting Category Theme Parks – Technical
About Us Universal Creative is the planning and development division of Universal Parks and Resorts™, which is one of the many businesses within NBCUniversal™. We are ideally situated in Orlando, Florida, which has become widely known as the theme park and resort capital of the world. We are responsible for the design, development, and delivery of all resort and theme park concepts for all of Universal vacation destinations worldwide – Universal Orlando Resort, Universal Studios Hollywood, Universal Studios Japan, Universal Studios Singapore, as well as a new destination coming in 2020 in Beijing, China. Join us if you want to collaborate, innovate, develop, and deliver the most compelling entertainment experiences imaginable that drive growth for the Universal brand around the world.
Career Level Experienced
Country United States
What sets Universal Creative apart?
We rarely wear suits. We think pop culture is fascinating and newsworthy. We are aware that possibilities are not limited by today’s realities. We know that everyone has good ideas (and the occasional bad one as well). We know that the world is large and varied, and that we touch all of it. We know that most high school guidance counselors don’t know our jobs exist. We know that if this were easy, everyone would be doing it. We know that there is an eclectic assortment of talented people from various professional backgrounds at the heart of Universal Creative. In addition, we embrace the power of cultural diversity and inclusion and continuously strive to maintain a team that is a reflection of our global audience. We are a diverse group, but united by a common goal: to dream and deliver the best possible out-of-home entertainment for people from every walk of life. In order to make that happen, Universal Creative relies on collaboration, hard work, synchronicity, a bit of luck, and a bunch of talented, experienced people who do not let ego and turf stand in the way of brilliance. We depend on a team of people who understand the task, the business implications, and refuse to be defeated by the challenge to fuse fantasy with physics. Universal Creative embraces “The Universal Way” by not just meeting guest expectations, but exceeding them, every time.
SUMMARY: The Production Designer, as part of the creative design team, is responsible to oversee, lead, and manage the design and execution of all show related elements and areas. The Production Designer is a creative, innovative, and organized thinker able to create multiple technical and creative approaches and solutions to meet critical design criteria, such as, guest experience, hourly ride capacity (THRC), show timing, vehicle spacing, etc., while adhering to local building codes. As directed by the Show Producer and Creative Director, the Production Designer ensures that the project creative vision and design intent is accurately integrated and documented in models and drawing packages, and executed in the field. Coordinates with all Project personnel, departments, and disciplines (e.g. Design, Ride Show Engineering, Facility Architecture & Engineering and Project Management). Participates in early concept development through design development of new attractions, rides, show, and environmental projects. Responsible for the development of show set drawings and packages that detail and integrate the various show elements of an attraction. Utilizes various drafting techniques and tools (e.g. AutoCAD, ADOBE Graphics software, 3D software, etc.) to create dimensional, scale drawings and models detailing construction methods and the integration of various show elements with each other and the facility. Responsible for designing construct-able projects to project program, creative intent, schedule, and budget requirements.
As directed by the Show Producer, responsible for developing and executing the Creative Director’s vision through the production of integrated, constructible design drawings. Responsible for ensuring the accuracy and practicality of design through all phases of a project. Ensures that projects meet or exceed creative design intent and achieves creative desired guest experience on budget and schedule. Key participant in cost, schedule, technical, integration and other discussions.
Organizes and manages in-house and external design resources. With the Show Producer, identifies talent and resources and requirements necessary to complete the project. Oversees and gives day to day work assignments to the design team during all phases of the project, including production and installation, in a manner that meets the project design intent, schedule and budget. Initiates and organizes design reviews as often as needed during the process. Oversees show vendors and consultants to maintain the integrity of the original design during all phases of the project.
Establishes, builds, and maintains positive and productive team relationships based on open communication, trust and teamwork with project partners, departments, disciplines, and personnel. Communicates, inspires, and maintains project intent among all team-members.
Develops and presents appropriate project presentations to both internal and external audiences to communicate project concept, content and status and to gain approvals. Acts as project liaison for appropriate internal and external partners, licensors, and intellectual property developers.
SCOPE: Non-routine; general policies applied to frequently changing situations; detailed understanding of technical issues. Influences decisions of moderate nature requiring high degree of tact and maturity. Will work in all phases of projects as directed, from blue sky though to project closeout, design and field installation. Will be assigned to a wide range of tasks and project sizes and types
QUALIFICATIONS: Must have theatre, scenic design, and/or architecture experience and training. Must be a creative thinker and problem solver with strong technical ability with various design techniques/tools such as show set / scenic design and drafting, 3D modeling, architectural design, and/or others. Must have strong communication and collaboration skills and ability to work effectively in a team environment.
EDUCATION: Bachelor’s degree in Architecture, Theatre, Fine Arts or related field required. Technical school: Scenic Fabrication or design related field preferred. Master’s degree in Architecture, Theatre, Fine Arts or related field preferred.
EXPERIENCE: 5-7 years theme park, theatrical design, production and field installation experience.
ADDITIONAL INFORMATION: Must have successfully designed, developed and installed attraction projects.
Your talent, skills and experience will be rewarded with a competitive compensation package.
We regret, due to the volume of responses, only applicants of interest will be contacted. Universal is not accepting unsolicited assistance from search firms for this employment opportunity. All resumes submitted by search firms to any employee at Universal Orlando via-email, the Internet or in any form and/or method without a valid written Statement of Work in place for this position from Universal Orlando HR/Recruitment will be deemed the sole property of Universal Orlando. No fee will be paid in the event the candidate is hired by Universal Orlando as a result of the referral or through other means.
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